Shipyards, conscription centers, manufactories, fortresses and governors in progress of inherited or diplo-annexed countries are now keptĬonversions if progress of inherited or diplo-annexed countries are now kept if the religion of the new owner is in the same religious subgroup
Europa universalis 4 patch mod#
Played no_dynastical countries cannot propose Royal Marriagesĭynastic command do not apply to no_dynastical countriesįixed display of attacker rating in the Siege information Window and attrition values in all combat windowsįixed display of the tooltip for breach in the Siege information Windowĭisabled Investment Boost button when investment is already maxed outĪctually use the defines _PROV_SUPPLY_COASTAL_ and _PROV_SUPPLY_PORT_Īctually use the defines _PROV_SUPPLY_ICY_ and _PROV_SUPPLY_STORMY_įixed display of active actions in eventsįixed settings.txt saving when missing definition txt filesįixed bug allowing another diplomat to be sent to the same country immediately after a failed diploannexationĭiploannexation attempts now properly cost a diplomatįixed bug where pausing and unpausing at the end of the game would allow the game to continueįixed bug where the 'Original (no mod)' string would not always be refreshed when the language was changed.Ĭtrl +/- now properly work as game speed controlsįixed occasional bug with loading mod files
Modified L-1 VEN naval sprites (single sail galley) and added L-3Ĭonstructions in progress in provinces of countries created by events are now properly removedįixed BB computation for annexed or inherited countriesįixed crash bug when loading a saved game where previously chosen country is not availableįixed defenders of the Faith setting when reading a saved game/scenarioįixed crash bug when a fortified colony disappears due to negative pop growth while being besiegedįixed base price of goods for negative valueįixed displayed year for accepted missions when start year is before 1000įixed crash bug for aliased lines in the Ledgerįixed multiplayer crash bug for annexed countriesįixed bug for rebels disbanding not able to siege armies in multiplayerįixed multiple cedeprovince commands in an action ending with the disparition of the countryįixed colonization of ToT provinces by ToT countriesįixed a bug where the rebel notification would occasionally not show a rebel-controlled provinceĪI countries cannot propose Royal Marriages to no_dynastical countries Modified display of the top line of the History LogĪdded ITA naval sprites set using earlier VEN L-1 (two sail galley) into ITA L-1 Modified alliance_strip.bmp for Classic and Glory interfacesįixed HINT_18, RAISEMERC_I1 and BADBOY5 in AddendumĮvents buttons now have a fixed width of 420 pixelsįixed size of MESSAGE SETTINGS button in the Options windowĪdded global palette_bgprovinces.bmp for all province backgrounds Modfied gfx set for manufactories in PIW and changed db/interface/piw/inland.txt Modified lag message display in multiplayer Low-money notifier will no longer appear when player has no money but is not losing any moneyĪdded peterthethird cheat for AI accepting all proposals and never breaking themĪdded torquemada cheat for successful conversionĪdded champlain cheat for successful colonizationĪdded ESCAPE as shortcut for ending multiplayer connection status freeze Replaced shield with smallshield for the owner of the province in the City View
Europa universalis 4 patch Patch#
The patch has improvements across the entire game with gameplay bug fixes, improve unit graphics, and smoothed out UI, and better optimization for improved performance.Īdded compilation checks to some functionsĪdded Interface selection in the SettingsĪdded Colorscales selection in the SettingsĪdded badboy in the top bar including tooltipĪdded estimated yearly incomes in treasury tooltip and reworked Financial Summary WindowĪdded tooltip for inflation in the Financial Summary WindowĪdded flare effect for country selection and number of countries above 9 Patch updates the game Europa Universalis: For the Glory Patch to version 1.1.